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Mobility changes in patch 11.13 for LoL, nerfs of a lot of items and Stridebreaker without a dash

Small and big item changes in the upcoming LoL update.


Tomorrow night, Update 12 for this season will hit League of Legends, but the developers already have plans for the next patch, which will not be released until June 23. Items that offer mobility and more were targeted.

Among others, the Stridebreaker will be nerfed. It will no longer allow you to jump to enemies and more. What could change?

Mobility changes

One of the Rioters informed the League of Legends community about changes that will soon be introduced to the test servers, and then, if all successful, to the official ones. What are they planning?

Stridebreaker

  • [REMOVED] Halting Slash no longer dashes the user 300 units

  • Halting Slash Damage TAD Ratio: 75% >>> 150%

  • Slow: 40% decaying over 2 seconds >>> 90% decaying to 40% over 3 seconds

  • Halting Slash Cooldown: 20 >>> 15s

  • [ADDED] Halting Slash can now be cast while moving

  • Heroic Gait Passive: 30 move speed >>> 20 move speed

  • Mythic Passive: 3% movement speed >>> 2% movement speed

  • Health: 200 >>> 400

Trinity Force

  • Movement speed On-Hit: 25 >>> 20

  • Attack Damage: 30 >>> 35

Force of Nature

  • [REMOVED] No longer stacks Magic resist and Movement Speed

  • [NEW] Unique: When Immobilized, regenerate 8% of your maximum health over 4 seconds

Black Cleaver

  • Health: 400 >>> 450

  • Movement speed per Stack of Carve: 5 (max 30) >>> 3 (max 18)

Dead Man’s Plate

  • Charge Time: 8 >>> 4s

  • Maximum Movement speed: 60 >>> 40

  • Damage On-Hit: 1-100 Magic damage based on stack count >>> 1-40 (+100% Base AD) Physical damage based on stack count

Death’s Dance

  • Heal on Champ Takedown: 10% >>> 15%

  • [REMOVED] Takedowns grant 30% bonus Movement Speed for 2 seconds

Galeforce

  • Mythic Passive: 3% Movement speed >>> 2% Movement Speed

Prowler’s Claw

  • Cooldown: 60 >>> 90

  • Sandswipe Targeting: Any enemy unit >>> enemy champions

Shurelya’s Battlesong

  • Inspire active movement speed: 60% decaying movement speed (30% floor) >>> 30% movement speed non-decaying

Lich Bane

  • Movement Speed: 10% >>> 8%

  • Ability Power: 70 >>> 75

Cosmic Drive

  • Movement speed: 10-30 (scaling with level) >>> 20

  • Ability Power: 75 >>> 80

Nimbus Cloak

  • Movement Speed per Threshold: 5/20/35% >>> 5/20/25%

Additionally, as employees confirm, these changes will be balanced with buffs or nerfs of the champions they have the greatest impact on. Remember that this is currently only a preview from test servers and it may still change.