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Presentation and description of the new skills of Tahm Kench after rework. Changed Q, W, E, R, passive

Improved Tahm Kench’s skills and their appearance.


The community first heard about Tahm Kench’s ability rework a long time ago. Players had to wait, however, as the Champion Update was postponed due to the massive item changes that eventually appeared in Pre-Season 10.23.

Ultimately, what will the new version of this hero look like?

Tahm Kench po reworku

Mimo że większość zdolności Tahm Kencha uległa zmianom, bohater dalej zachował wszystkie swoje charakterystyczne ruchy. Champion nadal jest w stanie połykać zarówno przeciwników, jak i sojuszników.

  • An Acquired Taste (P)
    • Attacks and Abilities deal bonus magic damage equal to 2.5% of Tahm Kench’s max Health, stacking up to 3 times. After 3 stacks are applied, Tongue Lash and Devour are buffed against that Hero.
  • Tongue Lash (Q)
    • A tongue lash deals a certain amount of damage. magic damage to the first target hit and slows it by a certain amount for 2 seconds.

      On hitting an opposing champion, Tahm heals himself for a percentage of his missing health and applies one stack of An Acquired Taste. Enemies with 3 passive charges will be additionally stunned for 1.5 seconds.

  • Abyssal Dive (W)
    • Tahm Kench dives and then appears at the target location, dealing magic damage and knocking up all enemies for 1 second.

      Devoured allies can be picked up, but can always choose to jump out sooner.

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  • Thick Skin (E)
    • Passive: a certain amount of damage taken is converted to gray health. If gray health disappears naturally, a percentage of its value will be changed back to normal health. Active: Tahm Kench transforms all gray health into a shield that lasts 2.5 seconds.
  • Devour (R)
    • Tahm Kench devours the target for a few seconds. Reusing skills allows you to spit out the hero earlier.
      Enemies: It takes 3 stacks of Acquired Taste to be eaten. Enemies take magic damage based on their maximum health. After Tahm Kench devours an enemy, he is slowed by 40% and grounded.
      Allies: Devoured for a maximum of 3 seconds, gains a shield for 2.5 seconds after spitting them. The ally can leave Tahm Kench sooner. While the skill lasts, the hero is slowed by 25% and is grounded. However, he can use the Abyssal Dive ability.

Opinions on this are very different. We will not know the final opinion of the community until some time.