What’s new in Minecraft in the next experimental snapshot?
Experimental snapshots have been coming to Minecraft for some time, bringing early iterations of version 1.18 to the game. Players who have long been waiting for the update of the caves and cliffs can download the test version and check the huge amount of news that have already been added to the game through it.
Further updates appear regularly and they receive new numbers. This time it is a version with a “6”. What’s new in it?
Experimental snapshot 6
- Horses, mules, and donkeys
- Now follow players holding golden carrots, golden apples, and enchanted golden apples.
- Now follow players holding hay bales.
- Aquifers under oceans or rivers are more likely to link to the underground.
- More likely to find cave openings on ocean floors that actually lead somewhere instead of being cut off.
- Caves at Y=0 to Y=40 which under oceans are more likely to be flooded.
- Giant tree taiga and giant spruce taiga
- No longer considered as cold climates.
- Decreased the chance of mixed in with snowy biomes, caused a small reshuffle of other biomes to maintain the overall balance.
- Grove and snowy slopes
- Decreased the chance of generating on mountain peaks.
- Altered generation so that they tend to spawn farther away from contrasting temperatures.
- Slightly reduced the number of water springs.
- Now generate in dry areas.
- Decreased the chance of being fragmented.
- Underwater variants readded
- No longer use a specific carver for underwater canyons. Instead, they generate on ocean floors, using normal noise caves and carvers.
- Now have more natural variation.
- Decreased the chance of generating cold microbiomes.
- Slightly increased the number of underwater magma blocks, to increase the chance of finding air when diving in aquifers.
- Cave carvers can now carve through sand and gravel on ocean floors.
- Lush caves
- Fixed decreased generation rate of lush caves.