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How much will Riot nerf Smite, how will the jungle change? Full list of buffs and nerfs for LoL 11.10

Who will be affected by the fixes in patch 11.10 coming to LoL?


Regular updates are made to League of Legends to change the gameplay or maintain the balance. Champions or items that the developers think are doing too well are nerfed, and those characters and items that aren’t doing well receive buffs.

In this update, the jungler summoner spell changes and the minion fixes in the forest are certainly noteworthy. What else is in patch 11.10?

Nerfs and buffs from the next update

Rune changes

  • Phase Rush
    • Cooldown changed from 15 seconds at all ranks to 30-15 seconds (depends on the level),
    • Move Speed for ranged champions decreased to 15-40% from 25-40% and to 30-60% from 40-60% for melee champions

Item buffs

  • Riftmaker
    • Stacks are now awarded for both taking damage and damaging opposing champions.
    • Stack damage buff increased from 2% to 3%.
    • Maximum damage increase lowered from 10% to 9%.
  • Abyssal Mask
    • Health increased from 350 to 400
    • Damage boost buffed from 10% to 15%.
    • Damage buff duration increased from 4 to 5 seconds.
  • Guinsoo’s Gageblade
    • Total cost lowered from 2,800 to 2,600 gold.
  • Goredrinker
    • Health increased from 400 to 450
    • AD for lost health lowered from 0-15% to 0-10%.
    • Healing increased from 25% AD + 8% health lost to 15% AD + 10% health lost.

Jungle changes

  • Camp cooldown time
    • Respawn time increased from 2 minutes to 2 minutes and 15 seconds.
    • Hourglass now spawns 10 seconds earlier, down from 15 seconds.
  • Experience for champions with lower levels
    • Large creatures (and above) will give 50 experience for each level below the average game level minus one.
  • Smite
    • Minion damage changed from 390-1000 (level dependent) to 450 base and 900 on quest completion.
      • Summoner Spellbook
        • Smite increases its damage by changing the summoner spell twice.
    • Smite, like CC effects, will destroy the Scuttle Crab’s shield before dealing damage.
  • Survivability
    • Omnivamp on jungle items lowered from 10% to 8%.
    • Percentage of maximum health restored with Smite increased from 10% to 15%.
  • Camp changes
    • Minion damage reduction
      • Blue Sentinel
        • Damage lowered from 82-303 to 78-234.
      • Red Brambleback
        • Damage lowered from 82-303 to 78-234.
      • Gromp
        • Damage lowered from 80-253 to 78-234.
      • Murkwolf
        • Damage lowered from 42-156 to 35-105.
      • Mniejszy Murkwolf
        • Damage lowered from 16-59 to 10-30.
      • Crimson Raptor
        • Damage lowered from 20-74 to 20-60.
      • Raptor
        • Damage lowered from 13-49 to 10-30.
      • Duży Krug
        • Damage lowered from 80-303 to 78-234.
      • Średni Krug
        • Damage lowered from 25-93 to 20-60.
      • Mini Krug
        • Damage lowered from 16-63 to 13-39.
    • Minion HP changes
      • Blue Sentinel
        • Health increased from 1800-3150 to 1850-3238
      • Red Brambleback
        • Health increased from 1800-3150 to 1850-3238
      • Rift Scuttler
        • Health increased from 1000-2066 to 1050-2170
    • Gold changes
      • Mini Krug
        • Gold amount increased from 12 to 13.
      • Murkwolf
        • Gold amount increased from 55 to 65.
      • Grump
        • Gold amount increased from 85 to 90.
      • Crimson Raptor
        • Gold amount increased from 35 to 45.

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Champion nerfs

  • Darius
    • Apprehend (E)
      • Cooldown increased from 24-12 to 26-18 seconds.
  • Galio
    • Shield of Durand (W)
      • Cooldown increased from 18-16 seconds to 18 seconds at all ranks.
      • Magic damage shield lowered from 8-20% of maximum health to 8-15% of maximum health.
  • Talon
    • Noxian Diplomacy (Q)
      • Bonus AD converter lowered from 110% to 100%.
  • Jinx
    • Podstawowe statystyki
      • Armor lowered from 28 to 26
    • Super Mega Death Rocket! (R)
      • Damage dealt to epic minions is now up to 800 damage.
  • Thresh
    • Basic statistics
      • Health lowered from 561 to 530
      • HP per level increased from 93 to 95.
  • Bard
    • Traveler’s Call (P)
      • Damage lowered from 40 (+12 for each 5 Chimes collected) to 30 (+12 for each 5 Chimes collected).
  • Katarina
    • Basic statistics
      • Movement speed reduced from 340 to 335.

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Champion buffs

  • Irelia
    • Irelia’s changes have been carried over to the next update.
  • Kennen
    • Electrical Surge (W)
      • Bonus magic damage every fourth attack increased from 10/20/30/40/50 (+ 20% AP) to 20/30/40/50/60 (+ 25% AP).
  • Kayle
    • Divine Ascent (P)
      • Evolution damage rate 11 increased from 20% AP to 25% AP.
      • Range from the evolution from level 16 increased from 50 to 100.
  • Lux
    • Lucent Singularity (E)
      • Damage increased from 60/105/150/195/240 (+ 60% AP) to 60/110/160/210/260 (+ 70% AP).
  • Zyra
    • Rampant Growth (W)
      • Cooldown lowered from 20/18/16/14/12 to 18/16/14/12/10.
    • Grasping Roots (E)
      • Plant slow increased from 25% to 30%.
  • Yuumi
    • Prowling Projectile (Q)
      • Base damage increased from 40-190 to 50-200.
      • Base empowered damage increased from 45-245 to 60-260